Smash Remix: an amazing Smash Bros. 64 expansion mod you need to play

by Martin Watts, 13 September 2020

Smash Remix

As great as the original Super Smash Bros. was for its time, there’s no denying how limited it is in terms of content.

So it’s just as well a clever team of modders have created Smash Remix – an expansion mod that adds new characters, stages, and greater customisation.

Mementos stage in Super Smash Bros. 64

It’s nothing short of pure wizardry. Whereas previous mods merely replaced a character or stage, Smash Remix actually adds content on top of the base game.

And if you’re worried about having to play it on a dodgy emulator, then fear not. You can play Smash Remix on an original N64 console – I’ve included instructions on how to do this in this article.

Spiral Mountain stage in Super Smash Bros. 64

What does Smash Remix add?

The current version of Smash Remix (0.9.4) adds eight new characters, 54 stages, and many other improvements.

New characters

So far, the following characters have been added to the game:

Smash Remix character select screen

They have all appeared in at least one other Super Smash Bros. game as a playable character.

Most of the new characters are essentially clones of existing ones, with tweaks to make them a bit different. (This is also the case in the official games they appear in.)

Young Link vs Fox McCloud in Super Smash Bros. 64

However, there are some exceptions. Although originally cloned from Mario, Wario’s standard and special attacks are, in fact, entirely new. Lucas also has his PSI-based standard move set from other Super Smash Bros. games.

The amount of character options on offer is really impressive.

You can choose some fighters’ region-specific character models, such as Ness’ Japanese design that’s ever so slightly different. It’s even possible to play as Metal Mario and Giant Donkey Kong in multiplayer.

Samus vs. Dark Samus on Planet Zebes

You can use all these new characters in Super Smash Bros. 64’s single-player modes. They even each have their own “Break the Targets” and “Board the Platforms” challenge stages.

It’s important to note that Smash Remix is still a work in progress. The team behind it plan to add more characters in later releases.

Wario's custom Break the Targets stage

Bowser is the latest addition to the cast, and was first introduced as part of version 0.9.4.

So how do each of the characters play? Let’s take a closer look:

Ganondorf

Ganondorf uses his trident to send Link flying

Ganondorf is a clone of Captain Falcon. He has similar, albeit tweaked special moves.

His Warlock Punch hits with devastating force. Ganondorf also enters an armour state during the start-up animation for this – only a strong enough attack can interrupt it!

His smash attacks are like the ones he has in Super Smash Bros. Ultimate for Nintendo Switch.

However, rather than using a heavy sword, this Ganondorf wields the trident used by Phantom Ganon in The Legend of Zelda: Ocarina of Time. It really packs a wallop!

Four Young Links battle it out in front of the Great Deku Tree.

Young Link is a smaller, faster version of his adult self.

At the same time, he doesn’t deal as much damage, nor does he launch opponents quite as far.

But he more than makes up for this with his multi-hit sword spin and spiking down-air attack. He can jump both higher and further than Link too.

One of the coolest changes is Young Link’s dash attack. Rather than charge with his sword, he rolls – just like in the N64 Legend of Zelda games!

Falco

Falco Lombardi, as he appears in Super Smash Bros. 64

Unsurprisingly, Falco is very similar to Fox. The most notable difference is his B attack, which is now his Falco Phantasm.

In other Super Smash Bros. games, you perform this move by pressing left/right and B.

However, in the N64 game you can only perform three special moves. (For the moment at least – who knows what future Smash Remix updates will bring!) As a result, the Phantasm replaces Falco’s laser pistol.

It’s a small sacrifice, but one that makes Falco feel more distinctive from Fox.

Dr Mario

Dr Mario, a new playable character in Super Smash Bros. 64 thanks to Smash Remix mod.

Dr Mario plays much like he does in Super Smash Bros. Ultimate. He is a slower, but stronger version of Mario.

He swaps fireballs for his signature Megavitamins and even has some different standard moves.

Most notably, his down-air attack is a brutal double-legged stomp. Connect it just right and your opponent will plummet downwards.

Dark Samus

Dark Samus electrocutes Dr Mario

Samus’ doppelganger nemesis has bespoke abilities that really make her stand out.

In particular, her down-smash attack is inspired by her non-playable appearance in Super Smash Bros. Brawl. She pounds her cannon into the ground, creating a Phazon-energy burst that launches enemies upwards.

Her forward-air attack is a small cannon burst that’s great for interrupting opponents.

Much like her original counterpart, Dark Samus also has bombs, a charge shot, and her screw attack.

Wario

Wario, as seen in Smash Remix, a Super Smash Bros. 64 mod.

Wario is a completely new character with an entirely bespoke move set.

Many of his standard moves are similar to what he has in other Super Smash Bros. games. For example, he’s quite disruptive in the air.

Wario boots Mario in Super Smash Bros. 64

It’s his special attacks where things differ quite drastically. Presumably, the motorbike and fart attacks he usually has were too complex to add to Smash Remix.

That said, the alternatives Wario has instead are both great fun and nostalgic at the same time.

For example, pressing B unleashes his shoulder charge attack from Wario Land: Super Mario Land 3. He’s invincible during this, making him an unstoppable force.

It’s also extremely effective at getting you back onto the stage.

Lucas

Lucas hits Link with his stick Smash attack

It was a bitter pill to swallow when Mother 3 was cancelled for the N64 back in the day. So it’s really nice to see Lucas finally get an outing on the console.

As is the case in the official games, Lucas’ special attacks are somewhat similar to Ness’. However, his standard move set is entirely bespoke.

Lucas uses PK Fire on Wario in Super Smash Bros. 64

Instead of producing a combo-inducing burning pillar, Lucas’ PK Fire hits once and knocks opponents away. His PK Thunder passes through enemies, capable of multiple hits.

Lucas’ A-button attacks are primarily based around his PSI abilities. His down- and up-smash attacks unleash a heavy bout of energy that sends opponents flying.

He also has his Rope Snake, allowing him to grab enemies from a distance.

Bowser

Bowser slashes Wario in Smash Remix

The King of the Koopas was conspicuously absent from Super Smash Bros. 64, so it’s great to see him appear all these years later.

Bowser plays similarly to how he does in other Super Smash Bros. games. He has his classic fire breath, ground pound, and spinning shell jump moves.

Bowser unleashes his fire breath attack.

He even has his infamous flying slam side-special, although it’s now his main throw due to the original game’s limitations. You also can’t move left or right while performing it, so it’s not as useful sadly.

Bowser’s character model is taken from (or heavily based on) his appearance in the Mario Party N64 games. It fits in nicely here.

Bowser's Whirling Fortress special attack.

As an added bonus, you can play as Giga Bowser — the giant, even beastlier version of Mario’s foe. He has the same moveset, but has more super-armour and can take a lot of punishment.

It’s great for three-versus-one matches or a clash of the titans with Giant Donkey Kong.

Giga Bowser launches multiple opponents with his brute strength in Smash Remix on N64.

A huge number of new stages

Smash Remix has a whopping 63 playable stages as of version 0.9.4. This includes the original nine, as well as most of the stages that were originally unique to the single-player mode.

Even the how to play demo stage and child’s bedroom from the game’s intro are playable!

Smash Remix is the first Super Smash Bros. 64 mod to offer more than nine stages in total.

Past mods only managed to swap out existing stages for a new one. Smash Remix has overcome that limitation entirely.

To accommodate for this massive number of arenas, the mod introduces a page system on the stage select screen. It’s super simple and intuitive.

Many of the 54 new stages even have bespoke hazards or dynamic features such as moving platforms.

Big Blue from F-Zero X is set on a fast-moving race track, similar to how it appears in Super Smash Bros. Melee. Fall off a vehicle and you’ll fly off the side of the screen if you’re not quick.

It’s incredibly impressive, and possibly the most advanced Super Smash Bros. 64 stage yet.

Onett from Earthbound has a passing taxi that will damage any players caught in its path. And Smashville has a moving floating platform, which if used creatively can result in some clever KOs.

Wario and Ness get hit by a passing taxi in the Onett stage.

Another standout hazard-focused stage is Smashketball.

This arena mimics a basketball court with two downward-facing DK launch barrels at each end. The goal here is to knock opponents into one and launch them off the bottom of the screen.

It’s a great choice for team games, and a stage that’s bound to provide plenty of laughs when played with friends.

Nevertheless, Smash Remix knows its audience. It’s clearly aimed at the hardcore, competitive audience that still plays Super Smash Bros. 64. And these guys typically don’t want random elements to affect the outcome of a match.

To that end, Smash Remix includes the option to turn off hazards. Not only that, but you can also turn off stage movement, meaning platforms will remain static and lava won’t rise.

Cool, Cool Mountain stage

In addition to this already huge number of arenas, you can alter the layout of the original nine stages to be “Dream Land” or “Omega” layouts.

Keeping the hazards and/or movement options turned on means you can even play on slightly more dynamic versions of the Dream Land and Omega variants.

More modes

In the original game, the “Race to the Finish” bonus mode was only available when playing through the single-player mode. Now you can access it directly, and the game will track your best times for each character.

Ganondorf attempts the Race to the Finish bonus stage in Smash Remix.

The Multi-Man Melee that appears in later Super Smash Bros. games also makes an appearance. You can choose between a standard and “cruel” version – the latter of which is brutally difficult.

The standard mode is an endless challenge, where the goal is to defeat as many opponents as possible before you get taken down.

Bowser tears up the Fighting Polygon team in Smash Remix's Multi-Man Melee mode.

The 12-Character Battle is an entirely new mode.

Here, two players play each other in multiple matches. Each time a player loses a match, they’re no longer able to select the character they lost with.

This goes on until one player has exhausted all 12 character picks they have.

You can select both the original and new characters, as well as adjust the amount of stock you have per match.

Improved results screen

You can now view damage stats for all players at the end of the game.

Press the A button on the results screen, and you’ll see the total damage dealt and taken for each player. It also shows the highest damage you took in a single stock.

Improved results screen in Smash Remix

While not as advanced as later Super Smash Bros. games, it’s still a nice touch. It’s especially useful in team games, where you may want to check whether your buddy was pulling their weight.

Advanced AI difficulty

Smash Remix has an option that makes AI opponents tougher to beat.

The AI still makes silly mistakes from time to time, but they’re certainly more challenging overall. In particular, they seem to be a lot better at racking up combos.

Greater customisation

You have many more options when it comes to customising your game. The in-game music options are vastly expanded too, allowing you to have multiple songs per stage.

These additional features are actually from another Super Smash Bros. 64 mod called 19XX. This mod was originally created to enhance Super Smash Bros. 64 tournaments.

Smash Remix settings screen (version 0.9.4)

For example, you can make it so that you have to hold the start button to pause a match. This is ideal if you tend to hit it by mistake during frantic battles.

You can also turn on neutral spawn points and even skip the results screen after a match.

Ganondorf unleashes a devastating Warlock Punch.

The “Salty Runback” code enables you to get back into the action even quicker.

There’s nothing more frustrating than losing a game to a rival player and having to trawl through all the menus to face them again. You want justice now, damnit!

Dark Samus throws Ganondorf in Smash Remix

Hold Start + A + B + Z + R as the match ends with your demise and it’ll start a new one with the same characters and stage. Your opponent won’t even have a second to gloat!

There are also options to help teach you the game. You can highlight characters’ hitboxes, show a combo meter, and add colour overlays to show a character’s current state.

Super Smash Bros. 64 with colour overlays option to show character states.

The hitbox feature is especially cool. Not only is it super useful, but the blocky characters have a surprising charm to them.

Lastly, haven’t you always wished Super Smash Bros. 64 had a widescreen mode? Well, now it does – thanks to Smash Remix.

Super Smash Bros. 64 in widescreen

How can I play Smash Remix?

You’ll first need to source an NTSC ROM of Super Smash Bros. 64. You need an N64 Expansion Pak to play this mod.

Then go to N64 Vault to download the latest Smash Remix patch. You will need to apply this patch to your Super Smash Bros. 64 ROM.

Tower of Heaven stage in Super Smash Bros. 64

You can do this by using a program called Delta Patcher. Open it, follow its simple instructions, and you’ll have a playable version of Smash Remix in no time at all.

You’ll need a flashcart such as an EverDrive 64 to play Smash Remix on an original N64 console.

I’ve played many hours of Smash Remix on an original N64 console, and have yet to encounter any bugs or major performance issues.

Luigi drill kicks Donkey Kong atop the Mad Monster Mansion stage.

What do you think?

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Martin Watts

Martin has been running N64 Today since it began in 2017. He has also written for Nintendo Life and Time Extension, and appeared in the 2022 documentary GoldenEra. He got the Nintendo 64 as a Christmas present back in 1997 and it's been his favourite console ever since. His favourite N64 game is Goemon's Great Adventure.