Power Rangers Lightspeed Rescue review – how does it play today?

by Martin Watts, 8 February 2018

Power Rangers Lightspeed Rescue review artwork

Originally released in 2000, Power Rangers Lightspeed Rescue immediately reminded everyone just how terrible video games can be.

And nearly 20 years later, this game is still complete and utter rubbish.

What’s Power Rangers Lightspeed Rescue about?

Based on the popular children’s television series of the same name, Power Rangers Lightspeed Rescue clearly isn’t aimed at kids.

It’s just so mind-numbingly dull that no child could possibly enjoy it.

Yellow Ranger fights slime in Power Rangers Lightspeed Rescue for N64

Power Rangers Lightspeed Rescue’s story is told in the form of a very low-budget comic book.

The renowned superhero squad must face-off against Diabolico, a demon-like being intent on destroying Titan City.

The game comprises three different activities: on-foot missions, vehicle segments and head-to-head battles using the Power Rangers’ Megazord.

Blue Ranger firing projectiles at enemy spawner in Power Rangers Lightspeed Rescue

Despite this variety of gameplay styles, Power Rangers Lightspeed Rescue is a torturous and repetitive slog from start to finish.

The entire game only takes around an hour to beat, but even that feels far too long.

Basic combat

The on-foot missions typically task you with rescuing civilians by “collecting” them.

Enemies frequently spawn in a bid to stop you, yet don’t pose any challenge. You can just keep walking, and they’ll never catch up to you.

Crashing into civilians in the hilariously bad Power Rangers Lightspeed Rescue for N64.

Your Power Ranger can shoot an attack orb in front of them with the A-button or behind using the B-button. That’s it.

The back attack is ever so slightly quicker to perform compared to turning around to shoot. Otherwise both actions are identical.

You can collect power-ups. But these are hardly game-changing when enemies only take one to two hits to defeat.

The invisibility power-up doesn’t even work most of the time.

Green Ranger saving a civilian in Power Rangers Lightspeed Rescue on N64

Vehicle-based missions involve rescuing civilians, extinguishing burning cars, or searching for crates.

The Megazord battles are different, but that doesn’t make them any better.

These head-to-head fights have a novel camera system. You mainly control the Megazord from a third-person perspective, but it’ll automatically shift to first person at close range.

Ultimately, it comes down to punching the enemy up close or shooting them from afar.

Megazord battle in Power Rangers Lightspeed Rescue for Nintendo 64

Despite having two attacks at your disposal, shooting is the only viable option.

Trying to punch an enemy is pointless, as your Megazord becomes fixed in place the moment you do it. And by this point your AI opponent has usually already moved out the way.

Rinse and repeat

From start to finish, you play through the same three mission types over and over again.

They’re virtually identical each time. There’s no challenge. You never need to play skilfully.

As a result, Power Rangers Lightspeed Rescue is one of the most boring games you could ever play.

Red Ranger battles an enemy in Power Rangers Lightspeed Rescue on Nintendo 64

Playing through the story mode unlocks additional characters for the two-player Megazord mode. Adding another player doesn’t make this mode any less appalling.

Power Rangers Lightspeed Rescue’s concept and premise is a veritable goldmine of potential gameplay ideas.

Yet, the developers chose to deliver the absolute bare minimum – and barely managed to even do that.

Flying the AeroRescue-03 Zord in Power Rangers Lightspeed Rescue for N64

Terrible graphics, laughably bad character animations and low-quality, recycled voice clips only reinforce just how awful this so-called game is.


It troubles us that someone will have paid full price for this game back in the day.

Because even downloading the Power Rangers Lightspeed Rescue ROM for your EverDrive 64 feels like a complete rip-off.

Save yourself an hour, and put it towards virtually any other N64 game instead.



  • There is nothing good about this game
  • Laughably bad character animations
  • Basic 3D graphics and incredibly basic 2D artwork during story segments
  • Overly simplistic, repetitive gameplay offers absolutely no challenge or fun
  • Already limited Megazord battles are reduced to projectile-spamming contests
  • Lazy, uninspired effort that fails to use the Power Rangers concept to deliver fun or interesting gameplay ideas

N64 Today's reviews focus on whether a game is still enjoyable to play today. As a result, they do not factor a game’s development history, impact or legacy into the final score. Find out more about the review scoring system.

Martin Watts

Martin has been running N64 Today since it began in 2017. He has also written for Nintendo Life and Time Extension, and appeared in the 2022 documentary GoldenEra. He got the Nintendo 64 as a Christmas present back in 1997 and it's been his favourite console ever since. His favourite N64 game is Goemon's Great Adventure.